VEX In The Zone Game Details
VEX In The Zone is played on a 12’x12’ square field configured as seen above. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.
The object of the game is to attain a higher score than the opposing Alliance by Scoring your colored cones onto the Mobile Goal and Stationary Goal, by Stashing your colored Mobile Goal into your colored Zone, by having the highest stack of cones on your goal, and by Parking your bot on your colored square, all by the end of the match.
There are a total of eight (8) Mobile Goals, two (2) Stationary Goals, and eighty (80) Cones available as Scoring Objects in the game. Most Scoring Objects begin in designated locations on the field, while some are available to be loaded prior to the Match.
Each Robot (smaller than 18”x18”x18” to start) begins a match on one of their Alliance Starting Tiles. There are two (2) scoring Zones and (2) Goals that Alliances can Score Objects into. Alliances also earn points for having Robots of their own color Parked on their colored square at the end of the Match. A bonus is awarded to the Alliance that has the most total points at the end of the Autonomous Period.